Monday, December 6, 2010

The Traps

Part III - The Traps


Deck Devastation Virus/ Trap
Tribute 1 DARK monster with 2000 or more ATK. Check your opponent's hand, all monsters your opponent controls, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or less ATK.

Hopeless Dark Variants run an average of 8-9 viable targets for this card so it’s no surprise it pops up in side decks and main decks rather commonly. Wiping out all monsters with less than 1500ATK was utterly devastating to last formats decks, sadly in this current format it only seems to help set up for Vayu and Mezuki plays and as such this cards play has diminished. It combo’s well with Red-Eyes Darkness Metal Dragon, by tributing off a Dark Horus or the like you can simply revive the tributed monster with Darkness Metal’s effect leaving your opponent without any 1500ATK or less monsters and you with 2 2800+ monsters to wreck face. Did I mention you get to see their hand, set monsters and everything they draw for 3 turns?

Eradicator Epidemic Virus/ Trap
Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards. Check all Spell and Trap Cards on your opponent's side of the field, you opponent's hand. and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all cards of the chosen type.

Hopeless variants may run a ton of 2000ATK+ monsters but just how many of them are 2500ATK+? Most of them. 3 Red-Eyes Darkness Metal and 3 Dark Horus instantly throw in 6 targets for this card. For the price of an expendable Horus it grants you virtually free reign for 3 turns. Locking an opponent out of Spells early game can hand you the duel on a silver platter and against Oppressionwings taking out their Bottomless Trap Holes and Royal Oppressions leaves their little birds grounded before your dragons. Mmmm, lunch. Did I mention you get to see their hand, set cards and everything they draw for 3 turns?

Burst Breath/ Trap
Tribute 1 Dragon-Type monster on your side of the field. Destroy all face-up monsters on the field whose DEF is equal to or less than the ATK of the Tributed monster.

BOOM! Tribute 1 Dragon and wipe out the field. This is the Dragons Mirror Force, their Icarus Attack, their epic of epicness. Any decent dragon can breathe fire and this is it. A single Totem Dragon can clear an entire field of Celestia, Lyla and Wulf. Need I say more?

Call of the Haunted/ Continuous Trap
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.

This card used to be a staple. Then it got banned. Then it came back without its faster recursion brethren and has been seeing less play. A slow card, it still grants a free Special Summon and is chainable for however much that counts with it being Continuous and can be included painlessly into any Disaster or Hopeless variant. For Those running Dragon Nohr traps are pretty much taboo so I wouldn’t go there.